Hey, I said I'd leave some feedback on reddit but only just got round to checking this out.
Great game so far! Some of my notes:
I love being able to interact with random things in the van and hearing what the character has to say about them. Always loved it when games do that.
With the subtitles, the text appearing as is spoken is a little jarring at the minute. I understand why it's done, but perhaps some gradient / fading instead of the text appearing.
Love the map system, only one level so far on it but I love the style choice.
The game is pretty intuitive, although I did fail because I left my camera on whilst there was something in a fridge, I was trying to call a number on the phone.
Game looks nice, and has a good polish to it already. I also love the voice acting!
Thank you so much for playing our game and sharing your feedback!
We really wanted to avoid having UI elements clutter up the screen. Having all interactable elements (like options and the level selection) inside of the van was a priority. So very nice to hear when people see and appreciate that :)
The voice acting was supposed to be temporary and replaced by a professional voice over at some point. But people seem to like it, so we kept it.
And thank you for your subtitle suggestion it will be discussed with the team!
Thanks again for coming by and giving Unheim a try!
Hey, I've seen some gameplay from your game. Good compromise between Observation Duty, FNAF and Dead Signals! Do you plan to translate it into French? I'd be up for it 🙂
Thank you for your kind words! As for your question: Absolutely! We are actually planning on adding the translations for French, Spanish and Russian in our next update!
Hello @ExPepoTV, thank you very much for your feedback!
We hope it's ok with you if we answer in English. We could only understand your comment using Google Translate and hope we understood everything correctly.
We have already made a couple of changes, and are working on more for the next patch to make things clearer and less confusing. The core of the game is to recognize changes in the rooms. They can be very obvious paranormal activities, or they can be very subtle changes. Many of them are very hard to spot and require you to play multiple rounds. It was our goal to make a very challenging game. In our demo level there are 5 rooms with 6 cameras - the living room can be observed from two perspectives. There are also 2 more cameras on the second monitor pointed at the van from the outside. This gives you a good all-round view of what is happening in the house and around the van.
We are currently working on a better tutorial to make it easier for everybody to understand the game.
Thank you very much for your feedback, it helps us a lot to improve and advance UNHEIM.
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Hey, I said I'd leave some feedback on reddit but only just got round to checking this out.
Great game so far! Some of my notes:
I love being able to interact with random things in the van and hearing what the character has to say about them. Always loved it when games do that.
With the subtitles, the text appearing as is spoken is a little jarring at the minute. I understand why it's done, but perhaps some gradient / fading instead of the text appearing.
Love the map system, only one level so far on it but I love the style choice.
The game is pretty intuitive, although I did fail because I left my camera on whilst there was something in a fridge, I was trying to call a number on the phone.
Game looks nice, and has a good polish to it already. I also love the voice acting!
Good luck, I'll be keeping an eye on this!
Hey John!
Thank you so much for playing our game and sharing your feedback!
We really wanted to avoid having UI elements clutter up the screen. Having all interactable elements (like options and the level selection) inside of the van was a priority. So very nice to hear when people see and appreciate that :)
The voice acting was supposed to be temporary and replaced by a professional voice over at some point. But people seem to like it, so we kept it.
And thank you for your subtitle suggestion it will be discussed with the team!
Thanks again for coming by and giving Unheim a try!
Hey, I've seen some gameplay from your game. Good compromise between Observation Duty, FNAF and Dead Signals! Do you plan to translate it into French? I'd be up for it 🙂
Hi S0LIDUS!
Thank you for your kind words! As for your question: Absolutely! We are actually planning on adding the translations for French, Spanish and Russian in our next update!
Great! I've joined your discord - you can contact me about it if you like.
That's lovely, Thank you! We'll be in touch in discord!
เกมนี้ควรไปแก้อย่างเยอะเลยอ่ะเพราะว่าบางทีอ่ะสิ่งที่ผิดปกติอ่ะมันเกิดขึ้นโดยที่ว่าทุกอย่างในห้องไม่เคยเปลี่ยนอะไรเลยงงมากมันไม่ได้เปลี่ยนชัดแบบชัดขนาดนั้นน่ะคือมันไม่เห็นเลยอ่ะไม่เจออะไรเลยอ่ะแต่เกิดสิ่งผิดปกติโดยที่ว่าเราทำอะไรไม่ได้แล้วก็ตอนที่เราอยู่ในรถตู้หรือไอ้ด้านนอกอ่ะผีมาก็รับมือไม่ได้ด้วยงงมากว่ามันเล่นกันยังไงมีห้องอยู่ 5 ห้องแต่มีกล้อง 6 อันคือจะมีกล้องหนึ่งอ่ะจะมีอยู่ 2 กล่องคือมันงงมากเลยว่าอะไรเกิดขึ้นผิดปกติเยอะขนาดนั้นทั้งๆที่เราไม่เจออะไรเลยอ่ะมันไม่มีอะไรเปลี่ยนเลยอ่ะรูปภาพก็ไม่ใช่อะไรก็ไม่ใช่มันไม่มีอะไรเลยอ่ะแบบงงมากเกมนี้ควรแก้เยอะมากเพราะว่าการเปลี่ยนแปลงมันไม่มีอะไรเปลี่ยนแปลงแต่กลับขึ้นขี่ความสิ่งที่เกิดขึ้นน่ะมันเกิดขึ้นโดยที่ทุกอย่างไม่มีอะไรเปลี่ยนแปลงงงมากว่าเราควรจะตอบยังไงดีไอ้โทรศัพท์เออมันเป็น Concept อ่ะใช้ได้แต่แต่เรื่องเสียงอ่ะอันสุดท้ายอ่ะเสียงอ่ะเอามันเอาไว้ใช้อะไรได้อ่ะมันไม่เห็นได้ยินเสียงอะไรเลยอ่ะคือมันไม่ได้ยินเสียงในห้องอ่ะมันไม่มีเสียงในห้องเลยอ่ะยกเว้นได้ยินเสียงแค่รอบหน้ารถตู้แค่นั้นเองแต่เสียงในกล้องในห้องอ่ะไม่มีงงมากและสิ่งที่เกิดขึ้นก็ไม่รู้จะเกิดขึ้นที่ห้องไหนด้วยงงจริงๆ
Hello @ExPepoTV, thank you very much for your feedback!
We hope it's ok with you if we answer in English. We could only understand your comment using Google Translate and hope we understood everything correctly.
We have already made a couple of changes, and are working on more for the next patch to make things clearer and less confusing.
The core of the game is to recognize changes in the rooms. They can be very obvious paranormal activities, or they can be very subtle changes. Many of them are very hard to spot and require you to play multiple rounds. It was our goal to make a very challenging game.
In our demo level there are 5 rooms with 6 cameras - the living room can be observed from two perspectives. There are also 2 more cameras on the second monitor pointed at the van from the outside. This gives you a good all-round view of what is happening in the house and around the van.
We are currently working on a better tutorial to make it easier for everybody to understand the game.
Thank you very much for your feedback, it helps us a lot to improve and advance UNHEIM.
ด้วยความจริงใจ,
Your LovelyBytes team